Files
booschat/internal/builders/skill_builder.go
T
Aibo117 0f40930a41 refactor: rebrand from cs-agent to BossChat
- Rename Go module: cs-agent → bosschat
- Rename all import paths across 200+ Go files
- Rename SDK: cs-ai-agent-sdk → bosschat-sdk
- Rename message protocol: cs-agent:* → bosschat:*
- Rename JS globals: CSAgentConfig → BossChatConfig
- Rename CSS classes: cs-agent-* → bosschat-*
- Update Makefile APP_NAME and ARCHIVE_NAME
- Update logo assets
- Fix display name: BoosChat → BossChat
2026-05-26 13:17:07 +08:00

44 lines
1.1 KiB
Go

package builders
import (
"encoding/json"
"bosschat/internal/models"
"bosschat/internal/pkg/dto/response"
"bosschat/internal/pkg/enums"
)
func BuildSkillDefinitionResponse(item *models.SkillDefinition) response.SkillDefinitionResponse {
examples := make([]string, 0)
if raw := item.Examples; raw != "" {
_ = json.Unmarshal([]byte(raw), &examples)
}
toolWhitelist := make([]string, 0)
if raw := item.ToolWhitelist; raw != "" {
_ = json.Unmarshal([]byte(raw), &toolWhitelist)
}
return response.SkillDefinitionResponse{
ID: item.ID,
Code: item.Code,
Name: item.Name,
Description: item.Description,
Instruction: item.Instruction,
Examples: examples,
ToolWhitelist: toolWhitelist,
Status: int(item.Status),
StatusName: getSkillStatusName(item.Status),
Remark: item.Remark,
CreatedAt: item.CreatedAt,
UpdatedAt: item.UpdatedAt,
CreateUserName: item.CreateUserName,
UpdateUserName: item.UpdateUserName,
}
}
func getSkillStatusName(status enums.Status) string {
if label := enums.GetStatusLabel(status); label != "" {
return label
}
return "未知"
}